Release Date: 25th of July, 2004
True Combat Level (a Q3 total conversion)

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Title:           Indochine
File:            tc_indochine.pk3
Author:          bruce
Email address:   bruce@combat-gb.com
URL:             www.combat-gb.com
Description:     True Combat Map

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Play Information

FFA:             yes
CTF:             yes
TDM: 		 	 yes
Mission:         yes
Bot File (aas):  no, maybe later
New Sounds:      yes
New Graphics:    yes
Music: 	         No

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Info

My first map for True Combat.
Report errors to bruce@combat-gb.com

You need True Combat to play this map !
[www.truecombat.com]

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Construction

Base:           PowerMacintosh G5 2x2Ghz; 1,5Gb Ram; OSX 10.3.4/X11 1.0.1 - XFree86 4.3.0
Editor:         GTKRadiant 1.3.13-2 (qeradiant.com)
Compiler:       q3map_2.3.36 (www.shaderlab.com)
Lightmapscale: .5
q3map2 parameters: -threads 2 -light -custinfoparms -fast -patchshadows -v -bounce 4 -samples 3
Compiling Time: 1h 21 min
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Thanks to

ISM : thanks for the mission :)
fragator : thanks for the mission :)
deepclone : Thanks for your remarks, the mission and your excellent scripting. :))

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Notes

- There may be still some buggy places inside where players will not be able 
to walk on.

- Bots are not supported

Please tell me what you like or not like on this map, and perhaps all possible bugs ;)
Suggestions and ideas are wellcome (write in the forum, please)!

TexturePacks will be availiable soon at www.combat-gb.com!

Visit www.combat-gb.com ;)

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Distribution / Copyright / Permissions 

Copyright (c) bruce, bruce@combat-gb.com
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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